John Galt digs deep into his relationships, and learns a great deal about the rest of the squad in the process. The Turk hands the squad their first ‘official’ assignment.
Chris and Jeff, strangely, both have a nice time today. John disappears down a dark hole, never to be seen from again.
Chris becomes one with his inner appliance, Jeff eats an entire pizza, and John clears an entire field of weeds with his bare hands just so the neighborhood children will have a safe place to play.
Jeff is a fuzzy cherub, Chris doesn’t want to talk about movies, and John once grew so powerful that the plight of humanity became insignificant as the plight of the ant is to a man; he traveled the universe seeking purpose, only to return to Earth humbled before the vastness of infinity.
Jeff is a master artiste, Chris refuses medical attention, and John captures a passing asteroid, ending scarcity and shepherding the human race into an era of perpetual utopia.
Chris and Jeff share an opinion for once, and John miraculously survives a fiery boat accident unscathed while on assignment in Montenegró.
The Squad takes care of their dirty laundry, and head into the sprawl to track down the location of the mysterious Turk. Sacha finds a new suit. Baldy develops her taste in music. Milligram gets down with his bad self.
Jeff has his open mind closed, latched, and welded shut. Chris makes fewer mouth sounds than normal. And John has the whole world in his hands. The Whole. World. in. His. Hands.
Jeff actually knows the answer to a question and then becomes Death, Destroyer of Worlds. Chris is…just, all over the place but he means well. And one morning, when John woke from troubled dreams, he found himself transformed in his bed into a horrible vermin
The Squad makes it into the Frankfurt sprawl in one piece. Gable and Sacha call in some favors. Baldy is introduced to Blood-Rock.